The unionization of the workers at BlizzardProletariat support studio is the goal of the workers

On Tuesday, Proletariat, Blizzard’s Boston office workers will be present Bought earlier this yearTo support World of Warcraft developmentThey recently announced that they will be filing for union elections with National Labor Relations Board (NLRB). Proletariat, the third Activision Blizzard studio, has announced a syndication program in 2022. However, previous campaigns in this category were unsuccessful. software ravenThen there’s the Blizzard AlbanyQA workers were involved with those studios. Proletariat also includes all non-management workers. The 57 workers who are interested in joining an alliance of workers from the proletariat include game designers, animators, and software engineers. The group is looking for representation from Communications Workers of America (CWA), which helped Blizzard and Raven Software quality assurance employees get organized.

“Everyone in the video game industry knows Activision Blizzard’s reputation for creating a hostile work environment, so earlier this year, when we heard that Blizzard was planning to acquire Proletariat, we started discussing how we could protect the great culture we’ve created here,” said Dustin Yost, Software Engineer at Proletariat.”By forming a consortium and negotiating a contract, we can ensure that we can continue to do our best work and create innovative experiences at the frontiers of game development.”

Activision Blizzard has been asked by the Federation of Proletariat Workers to recognize their union. Engadget was told that “Our top priority remains people” by an Activision Blizzard spokesperson. “We appreciate the contributions the talented Proletariat team has made since joining our company this summer. We have received the petition, and will be bringing an official response to the public on the NLRB in the coming days.”

Proletariat staff state that they want to preserve the studio’s “progressive and humanity first” benefits, which include flexible paid leave policies and robust healthcare options. They also want to prevent the studio’s “crunch”, which is the practice imposing mandatory overtime during the game development process. They want management to adopt a non-mandatory overtime policy, and to provide better health and pay protections for workers who accept voluntary overtime. The Federation of Proletariat Workers states that overtime should not be penalized in performance reviews.

Microsoft will launch its June edition announceAfter Activision Blizzard’s closure, all union efforts will be honored $68.7 billion dealTo purchase a publisher. The Federal Trade Commission published a earlier this month. lawsuitTech giant to stop merger

Update at 3:50 p.m. ETActivision Blizzard added a comment

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